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1. Wreck Testing - in Revelations Testing and Development [original thread]
I think that Mission and Deadspace NPCs have a very low component drop rate and hope the same is true for the standard belt rats. Amarr racial trait: Nerfbat damage resistance 0%
- by Amira Silvermist - at 2006.11.29 22:50:00
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2. Abbadon Changed from Rof to Damage - in Revelations Testing and Development [original thread]
Udyr Rodj and Forsch are right, The Abaddon doesnt make sense at the moment. (no matter if +Dam or -RoF) Changing the Geddon into a Drone/E-War ship and the Abaddon into a pure Ganker would make sense. Originally by: Lirt I really dont g...
- by Amira Silvermist - at 2006.11.22 12:55:00
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3. Warp to 0 Breaks Pirate Hunting - in Revelations Testing and Development [original thread]
Originally by: U Fester Originally by: nutbar stuff That was almost poetic. Very good post/reply. And a perfect example of someone who has no idea, proclaims that only pirates complain about warp-to-0 and generally thinks t...
- by Amira Silvermist - at 2006.11.21 15:08:00
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4. New colored jammer? - in Revelations Testing and Development [original thread]
Good change! The Op sounds like the people that proclaim that "real man code with VI" or "Consoles are the best way to use a computer, graphical user interfaces are like children books: They are just for kids." and other crap like that... Am...
- by Amira Silvermist - at 2006.11.21 14:56:00
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5. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Helison Originally by: Amira Silvermist You got very lucky it seems... Just use the new Quest probes and narrow it down till a sift probe makes you land on top of the signature. No need for the quest probe, just...
- by Amira Silvermist - at 2006.11.20 19:48:00
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6. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Zallazaer Now, what do these numbers mean? And how should I home in on the signature? You got very lucky it seems... Just use the new Quest probes and narrow it down till a sift probe makes you land on top of the signat...
- by Amira Silvermist - at 2006.11.20 10:28:00
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7. Warps speeds have to change as well with warp to 0 km. - in Revelations Testing and Development [original thread]
Originally by: Jim McGregor Well, solo fights take like 5 minutes now instead of 2 minutes. So instead of making traveling a big fat time sink, I think its enough with the actual fights taking longer. That is, when you DO something you WA...
- by Amira Silvermist - at 2006.11.19 17:49:00
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8. Warps speeds have to change as well with warp to 0 km. - in Revelations Testing and Development [original thread]
Every suggestion that doesn't make traveling faster or safer will be shot down by many people that can not see past their own convenience. (Pirate doomsayers that preach the end of piracy are agreeably just as annoying) Amarr racial trait: N...
- by Amira Silvermist - at 2006.11.19 14:25:00
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9. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Helison The new 0.0 COSMOS stuff is nearly only exploration stuff. The agent site itselfis special and I think it should be possible to scan it with "normal" scan probes (like the Snoop). Hmm, what race did get the new ...
- by Amira Silvermist - at 2006.11.18 10:33:00
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10. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
I think the COSMOS stuff has nothing to do with new exploration features and therefore have stats that don't seem to "fit". I also think that the new hidden exploration sites should not be visible on the directional scanner. Is that a bug or did I...
- by Amira Silvermist - at 2006.11.18 00:03:00
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11. warp-bubbles in low-sec? - in Revelations Testing and Development [original thread]
It was mentioned at the fanfest that the devs _might_ think about it. (Because of the not so great warp-to-0 feature) Amarr racial trait: Nerfbat damage resistance 0%
- by Amira Silvermist - at 2006.11.17 23:10:00
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12. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
good point Hoshi... They should just double the range again. Amarr racial trait: Nerfbat damage resistance 0%
- by Amira Silvermist - at 2006.11.16 22:03:00
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13. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
I really like the increase of the flight time, now you can have two scan runs with a covert ops and one with every other ship. But isnt a range of 4AU for quest probes a weee bit extreme? Amarr racial trait: Nerfbat damage resistance 0%
- by Amira Silvermist - at 2006.11.16 20:03:00
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14. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Joerd Toastius Not actually true. All races except Amarr have a ship which reduces activation time of astrometrics modules by 5%/level. If you get this to level 5 and signal acquisition to 4 your cycle time comes down to 27...
- by Amira Silvermist - at 2006.11.15 16:57:00
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15. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Sift probes are only usable in the Imicus/Heron/Probe Frigates or in case of Amarr in the Anathema Covert Ops. Even with Signal Acquisition on level 5 you cant use them on any other ship due to the 300 seconds max flight time - 15 seconds rate of ...
- by Amira Silvermist - at 2006.11.15 16:51:00
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16. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
I wonder if the new skill will only cut max derivation as written or derivation in general...
- by Amira Silvermist - at 2006.11.14 22:23:00
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17. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 13/11/2006 23:47:45 Originally by: DeMundus Edited by: DeMundus on 13/11/2006 22:22:56 Argh scan for cloaked ships Pox on CCP... Now my "busniess" just got harder. Reason? Well, I guess its be...
- by Amira Silvermist - at 2006.11.13 23:46:00
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18. Kali Bug Reporting - in Revelations Testing and Development [original thread]
On the new Kali build (the one that could be downloaded a couple of hours before the dragon patch test): Scanner window doesnt show the remaining time of a scan if closed before. 1. Closing the scanner window while waiting for the conclusion o...
- by Amira Silvermist - at 2006.11.13 14:16:00
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19. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Edited by: Amira Silvermist on 13/11/2006 13:38:11 Originally by: Olivin It's not about "dropping 3 probes in a triangle" and you obviosly don't know much about it. And actually you don't need to drop probes in in a triangle. Olivin...
- by Amira Silvermist - at 2006.11.13 13:38:00
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20. Exploration and Scan Probing in Kali - in Revelations Testing and Development [original thread]
Originally by: Olivin 1. Current scanning system is fine. It does requires little bit of brain usage, but that's a beauty of this. If you try hard you can find stuff. 2. New system is moron proof. You will need some SP, probe launcher an...
- by Amira Silvermist - at 2006.11.12 23:07:00
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